CRYSTAL CAVE FEATURES | BASIC RULES | BRICKS AND MONSTERS | SUPPORT | REGISTRATION

CRYSTAL CAVE CREDITS | ABOUT 300AD | OTHER 300AD GAMES | LINKS
 
    BASIC RULES    

 

CRYSTAL CAVE IS A FAST AND ADDICTIVE LOGIC/ACTION GAME. THE MAIN GOAL IS TO COLLECT APPROPRIATE NUMBER OF CRYSTALS IN THE LEVEL.

CAVES ARE FILLED WITH DIFFERENT BRICKS (AND MONSTERS SOMETIME) WITH DIFFERENT FEATURES (SEE BRICKS AND MONSTERS). USE THEM WISELY TO GET TO THE CRYSTALS.

LIST OF BASIC RULES OF THE GAME IS AS FOLLOWS:


-THERE ARE THREE KINDS OF OBJECTS IN EACH CAVE: A DIRT, SOLID BRICKS AND MOVABLE BRICKS.

-YOU CAN DIG THE DIRT TO FREE THE SPACE AND CLEAR YOUR WAY OUT TO THE CRYSTALS.

-YOU CAN PUSH MOVABLE BRICKS IN THE FREE SPACE, BUT BE CAREFUL! THEY TEND TO FALL DOWN IF YOU PUSH THEM OFF THE GROUND OR DIG THE DIRT UNDER THEM. THEY CAN BLOCK YOUR WAY FOREVER OR EVEN CRACK YOUR HEAD. SO THINK TWICE BEFORE YOU PUSH.

-YOU CAN PUSH NOT MORE THAN ONE MOVABLE BRICK TO THE LEFT OR RIGHT. YOU CANNOT LIFT BRICKS UP THOUGH.

-IT IS SAVE TO DIG THE DIRT RIGHT UNDER THE MOVABLE BRICKS AND HOLD THEM ON YOUR HEAD. BUT WHEN THEY START TO FALL, YOU MUST RUN OUT OF THEY WAY. IT IS POSSIBLE TO RUN DOWN AND THEN DODGE TO THE SIDE, IF YOU ARE QUICK ENOUGH.

-BOULERS AND CRYSTALS ARE ROUND. NOTHING MOVABLE CAN STAY ON THEM UNTIL IT IS SUPPORTED BY PLAYER CHARACTER OR ANOTHER BRICK.